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Monster Creation

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foundintable1andthemostcommonnaturalweapons canbefoundintable3.<br><br> Nbr WeaponName Comment Fist Claw Claws 2attacks Bite Pincer Tentacle 55 Hoof Formonsters 56 Hoof dmg=10,forknights 144 Stinger deathpoison 127 VenomousBite weakpoison 239 VenomousFangs strongpoison 65 VenomousFangs deathpoison 251 VenomousFangs paralyzingpoison 248 VenomousClaw weakpoison 249 VenomousClaw strongpoison 146 VenomousClaw deathpoison 250 PoisonedClaw weakparalyzingpoison 43 PoisonedClaw paralyzingpoison LightningSwarm LifeDrain TouchofLeprosy Web FireBreath missileweapon ColdBreath missileweapon Bile missileweapon PoisonSpit missileweapon WebSpit missileweapon Table3:Commonnaturalweapons.Usenumberinstead ofnamewhenitisavailable. 4.17#armor carmorname d Equipsthemonsterwiththisarmor.Amonstercanhave uptothreearmors.Onehelm,onebodyarmorandone shield.Somecommonarmorscanbeseenintable4. 4.18# reres Grants reresistancetothemonster.<br><br> 4.19#coldres Grantscoldresistancetothemonster. ArmorName Helmet FullHelmet LeatherCuirass RingMailCuirass ScaleMailCuirass ChainMailCuirass PlateCuirass LeatherHauberk RingMailHauberk ScaleMailHauberk ChainMailHauberk PlateHauberk FullLeatherArmor FullRingMail FullScaleMail FullChainMail FullPlateMail Buckler RoundShield KiteShield TowerShield Table4:Commonarmors 4.20#shockres Grantsshockresistancetothemonster. 4.21#poisonres Grantspoisonresistancetothemonster.<br><br> 4.22#mounted Indicatestheunitismounted.Mountedunitsdonotsuf- ferfromarmorencumbrancebutshouldhaveabouttwo extrainbasicencumbrance. 4.23#animal Indicatesthatthemonsterisananimal.Animalsareaf- fectedbytheanimalawepower. 4.24#amphibian Thismonstercantravelbothunderandoverwater.<br><br> 4 4MONSTERSTATS4.37#poisonarmor 4.25#aquatic Thismonstercanonlyliveunderwater. 4.26#pooramphibian Thismonstercantravelunderwater,butishinderedby it. 4.27# ying Thismonstercan y.<br><br> 4.28#neednoteat Thismonsterdoesn 9tneedanyfood. 4.29#heal GrantsPangaea-likehealingpowerstothemonster. 4.30#heat ThismonsterissurroundedbyheatlikeanAbysian.<br><br> 4.31#cold ThismonsterissurroundedbycoldlikeaWinterWolf. 4.32#trample Thismonstercantramplesmallerbeings. 4.33#immobile ThismonsterisimmobileliketheSphinx.<br><br> 4.34#immortal ThismonsterisimmortallikeaLich. 4.35#iceprot Protectionvarieswithcoldness. 4.36#regeneration Thismonsterregenerateslikeatroll.<br><br> 4.37#poisonarmor Anyonestrikingthismonsterwithshortweaponswill getpoisoned. 4.38#fear Thismonsterisfearsometotheenemies. 4.39#holy Holytroopscanbeblessedbypriests.<br><br> 4.40#berserk Thisunitcangoberserklikeabarbarianchieforamino- taur. 4.41#illusion Illusionaryunitscannotbediscoveredbyscoutsand haveamirrorimageprotectioninbattles. 4.42#ethereal Thisunitisethereal.<br><br> 4.43#stealthy Thismonstercansneakintoenemyprovinces. 4.44#noitem Thismonstercanonlyusemiscitems. 4.45#coldblood ColdbloodedlikethelizardsofC 9tis.<br><br> 4.46#inanimate Inanimatebeingsareimmunetosomespells. 4.47#magicbeing Thismonsterisamagicbeing. 4.48#undead Thismonsterisanundead.<br><br> 5 6TESTINGYOURNEWMONSTER4.59#standard<size> 4.49#blind Thismonsterhasnoeyesandcannotbeaffectedby blindness. 4.50#eyes<nbrofeyes> Setsthenumberofeyesforamonster.Numberofeyes mustbeatleastone.Thenumberofeyesaffectshow easilyamonstergoesblindbybattleaf ictions. 4.51#eyeloss Anyonestrikingthismonstermightlooseaneye.<br><br> 4.52#horrormark Anyonestrikingthismonstermightgethorrormarked. 4.53#entangle Anyonestrikingthismonstermightgetentangled. 4.54# reshield<dmg> Anyonestrikingthisunitwilltakedmgpointsofarmor piercingdamage.Standardfor reshieldsare8.<br><br> 4.55#poisoncloud<size> Monsterissurroundedbyapoisoncloud.Standardsize is6. 4.56#diseasecloud<size> Monsterissurroundedbyadiseasecloud.Standardsize is6. 4.57#awe<dif culty> Standarddif cultyis13.Meaningthatpeoplewith13 moralehas50%chanceofnotdaringtostrike.<br><br> 4.58#animalawe<dif culty> Standarddif cultyis13.Meaningthatanimalswith13 moralehas50%chanceofnotdaringtostrike. 4.59#standard<size> Commonstandardsizesare5to15.Peoplewithinthis areawillrecoverlostmorale. 5ExampleMNSFile #name"DarkBoggit" #spr1"boggit1.tga" #spr2"boggit2.tga" #descr"TheDarkBoggitisasmalllonely creaturethatdwellsindeepcaves.<br><br> Duringthenightsitstalksoutinsearch foritsfavoritefood...adventurers!" #ap10 #hp8 #size1 #str8 #enc3 #att11 #def10 #mr14 #mor11 --TheDarkBoggitfightswitha --shortswordandvenomousfangs. #weapon"ShortSword" #weapon239 #armor"LeatherHauberk" #armor"Buckler" --ForsomeevilreasontheDark --Boggitisalsosurroundedby --apoisoncloud,towhichhe --himselfisimmune. #poisonres #poisoncloud5 6TestingYourNewMonster AssoonastheMNS lehasbeencreatedandyouhave drawntheimagesyoucantestthemonsterintheBattle Simulatororbyaddingittoamaporascenario.<br><br> 6 8FINISHED TryingitoutintheBattleSimulatorisverystraight forward,justselecttheMonsterExpansionnation. Toaddamonstertoamapyoumightwanttoread themapeditingmanual.Youwillprobablywanttouse the #land , #commander and #units commands. 7TroubleShooting Sendane-mailtosupport@illwinter.com.<br><br> 8Finished Whenyouare nishedyouarewelcometosendinyour monsterstousatwww.illwinter.comandwemightput themonourwebpage. 7

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