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Directions to Monopoly P.E. Game

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Directions to Monopoly P.E. Game 40 exercise cards (properties) 6 Chance/Community chest cards each (place under poly spots) 2 Free parking cards (red) 48 Total playing cards 4 Team game boards (each class divided into 4 teams) Monopoly game pieces such as, the shoe, the hat, the dog, & the race car designate teams. 3 Velcro to wall Velcro on Team game boards can hold 5 houses, 3 hotels, money and Get out of Jail Free cards 1 Free parking board-Velcro to wall and place Velcro on board to hold $$$ 1 Jail board-Velcro to wall 8 Large Community Chest draw cards (placed in the middle of the game) 8 Large Chance draw cards (placed in the middle of the game) 8 Get out of Jail Free cards-teacher keeps and distributes when earned 60 dollars 4teacher is the banker 15 Red hotels 3 cost is 4 houses or $12 40 Green houses 3 cost is $3/per house or earned with each green topped exercise card Equipment: 40+ poly spots or small carpet squares 1 Set of Large dice 1 jump rope (depending on class size more of this item and below can be added) 1 stepper 1 hula hoop 1 ... more. less.

set of weights 1 small mat ** All equipment is placed in the center of rectangular game board in their own designated area Game set up: Poly Spots (or carpet squares) are set up in the gym in a large rectangular shape to create the cgame board d.<br><br> Exercise cards, chance/community chest cards, and free parking card(s) are placed underneath the spots. To begin the game: Teacher is in the center of the game board to monitor dice roll, Chance/Community Chest draw cards, and bank. Each student stands on a poly spot.<br><br> Add at least 4-8 more spots than students playing the game. Teacher chooses two students to roll one dice each. Class adds up the dice roll and moves in a clockwise or counter-clock wise direction the number that is rolled.<br><br> The students check under their new poly spot and place their card on top of the spot (do not travel with the card). Music is the signal to designate the 30-40 second time to exercise, walk to the center to draw a Chance/Community Chest card, etc. When the music stops 4all students return equipment to the correct area and then return to their spot to replace exercise card under the spot and wait for the next two rollers to roll the die.<br><br> Frederickopoly/Raabopoly/Gawelopoly/Brummeopoly K-2 grades---Still keep exercise cards under each spot. Just ask one student to roll the dice to advance everyone. The student that rolled looks under their spot and the whole class does the same exercise that was under the dice rollers spot.<br><br> If a Chance/Community Chest card is uncovered, the teacher chooses the exercise or rolls again or let the roller choose an exercise. Another option : 1 st and 2 nd grade have also chosen a partner to work with and they share a spot, help each other exercise, and use their cooperation/communication skills. " Each team starts with $4 on their team game board " Free parking board starts with $4 dollars " Free parking board collects dollars from team payments (Community Chest and Chance) " When landing on Free parking 4student(s) collect or split all cash " cGreen d exercise cards automatically get team one green house " One Green house can be purchased for $3 (can be mortgaged for $3 3 if dollars are owed, you must mortgage) " Four Green houses can be traded for one red hotel " One red hotel can be purchased for $12.<br><br> (can be mortgaged for $12-if dollars are owed, you must mortgage) " Teams try to get 3 max hotels, 4 houses, bucks " Go to jail 3 sits one turn, or out of jail if doubles are rolled, or pay $1, or use cGet Out of Jail Free d card " Option: Free parking, Chance/Community Chest card drawn 4after performing the task, your choice of exercise until the music stops " Bank does not open for creal estate d until after the first 2-3 rolls. " If a player is caught card shopping&..it could cost their team all their $$$and property

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