Report

Modeling Bugatti Veyron: Car Body Part 1

To view this page ensure that Adobe Flash Player version 9.0.124 or greater is installed.

Get Adobe Flash player
Please login or register to make a comment!

Modeling Bugatti Veyron: Car Body Part 1 In this tutorial you will model basic car body of Bugatti Veyron using Poly Modeling in 3ds max. What I mean by "basic car body" refer to basic shape of a car, without its accesories and details. I choose to use Poly Modeling, because this is the most popular modeling technique among 3ds max users.

So I believe this tutorial will be useful to all of you. I assume that you are already familiar with 3ds max. This is not very detailed tutorial, because of complexity of this tutorial.

But, I try to make all steps clear. If you have followed all my previous tutorial, I am sure you can follow this tutorial easily. by Didik Wijaya In this tutorial you will model basic car body of Bugatti Veyron using Poly Modeling in 3ds max.

What I mean by "basic car body" refer to basic shape of a car, without its accesories and details. I choose to use Poly Modeling, because this is the most popular modeling technique among 3ds max users. So I believe this tutorial will be useful to all of you.

I assume that you are already familiar with 3ds max. This is not ... more. less.

very detailed tutorial, because of complexity of this tutorial. But, I try to make all steps clear.<br><br> If you have followed all my previous tutorial, I am sure you can follow this tutorial easily. This is what you are going to create: M 1. First, we need a blueprint.<br><br> Download required file here. This ZIP file contains 3ds max file, including sample of finished file. Open file "bugatti_modeling_carbody_start.max".<br><br> You should see 3 planes textured with bluprints. If you want to know how to create blueprint like this read here. M 2. Let's start with with front side of car.<br><br> In Left viewport, create N-Gon spline. Use Radius=93 and Side=18. Place this N- Gon at front tire location.<br><br> M 3. Convert this spline into Editable Poly (Right click and choose Convert to>Convert to Editable Poly). You will get solid object.<br><br> Now, apply with transparent material so you can see blueprint behind. Here I use Diffuse green color with Opacity=50%. Go to Modify tab.<br><br> Activate Edge selection. Select all edges. Using Select And Uniform Scale Tool, hold Shift and drag selected edges outward until you get something like right image below. .<br><br> M 4. Change to Polygon selection. Select several polygons like left image below.<br><br> Delete them Change to Vertex selection. Move and adjust vertices position like right image below. M 5.<br><br> You need more polygons. Change to Edge selection. Select edges at upper left side of object.<br><br> Shift+drag selected edges to create new polygons. Then move vertices like right image below. Escalight.com http://www.escalight.comPowered by Joomla!Generated: 2 August, 2010, 21:29 M 6.<br><br> (1) Using Vertex selection, select all vertices in object. In Front viewport, move vertices at the most right position. (2) Select edges at upper area (3) In Front viewport, move selected edges to the left. (4) Shift + drag selected edges to the left to create more polygons. M 7.<br><br> You need to divide several edges to create front lamps. Select edges like left image. Use window / region selection to make edges at the back also selected. Then click Connect to divide edges.<br><br> M 8. Change to Vertex selection. In Top viewport move vertices to match blueprint.<br><br> Then, change to Edge selection. In Top viewport select all vertical edges. Use Connect again to divide edges.<br><br> Then, adjust vertices position based on blueprint behind. M 9. Image below shows finished object up to this point.<br><br> Next, you will create front bumper. M Modeling Bugatti Veyron: Car Body Part 1 | Part 2 | Part 3 | Part 4 | Part 5 Back to Creating Bugatty Veyron Using 3ds Max Tutorial Index Any question or comments regarding this tutorial should be sent to: Didik Wijaya, email: escalight@yahoo.com Discuss this tutorial Escalight.com http://www.escalight.comPowered by Joomla!Generated: 2 August, 2010, 21:29

less

Copyright © 2010 beepdf.com. All rights reserved.